Abzu Game

Developer: Giant Squid Games

Mechanics: Exploration, collection, puzzles

The developer aim from the beginning was NOT to build a diving simulation game, but a dream like ocean exploration experience.

The Player can swim around underwater and discover secrets, interact with the environment using switch and item based puzzles and collect items.

By not having a time limit or air gauge to measure how long the player can spend underwater, the game promotes a relaxing exploration experience.

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