Proteus

  • Exploration game with dreamlike island immersion.
  • Played in the first person
  • Procedurally generated islands show natural and imaginary creatures, hills, valleys and magical ruins.
  • Distinctive 2D but 3D graphical style that could be interesting to bring into my game as my 3D modelling skills are non existent so this would work really well.
  • No narrative and the player is given very little instruction, very free and open
  • The flora and fauna emit unique musical signatures which, when combined cause dynamic shifts in audio based on players surroundings

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